Dream Weavers (ドリーム ガーデン ホーム Dream Garden Home in Japanese) is the fifth Homeworld in Spyro the Dragon. Beautiful, floating platforms and castles make up this world, so Gliding is a useful move in this homeworld. The Dragons of this world believe that dreams can become real, a theme that is obviously shown in each realm. The player must free at least 50 dragons to access this world.

World Description

This core world is home to the elusive Dream Weavers, the creators of dreams and sworn enemies of nightmares. Living atop a series of floating islands high above the clouds, the Dream Weavers have built elaborate castles and temples on the grassy knolls, as well as crystallized structures for resting, playing, and practicing their arts. Many pools of water confusingly fall up instead of down, swirling in a circle where they collect. The sky is a plethora of colors, constantly changing with the clouds as they pass by. Sparkling funnels of air carry passengers to each island safely, but watch out for the Fools. The Dream Weavers put up with them, but the stupid little creatures love to act stupid and knock things – or people – over the sides of the floating islands.


The Dream Weaver dragons are a secluded species, with the smallest of numbers due to Gnasty Gnorc attacking their clan first in his first attempt on the Realms. They live in near-seclusion, rarely trusting outsiders and harboring among themselves all the secrets of the sleepless nights. Some have even called them arrogant and snooty.

As their name suggests, they weave dreams and take care of the sleeping dragons all over the Realms. Having a nightmare? Call on a Dream Weaver to fix it right up! Dream Weavers are quiet and reserved, but can’t always be wise or knowledgeable in the ways of the outside world considering their hermit natures. They leave most of the thinking to the Artisans.

The leader of the Dream Weaver dragons is Lateef, as he is the first and nearest dragon to be freed when Spyro enters the homeworld and welcomes his arrival, as well as gives him advice on dealing with Gnasty Gnorc's minions in Dream Weavers.





Each homeworld has specifically designed portals. The portals in this realm seem to be made of crystal, and are made into an arch shape with three points at the top.


Spyro the Dragon 120% walkthrough - 25 - Dream Weavers Home World05:23

Spyro the Dragon 120% walkthrough - 25 - Dream Weavers Home World

By ZephyGameGuides



  • This homeworld bears a slight resemblance to the level in The Legend of Spyro: Dawn of the Dragon, the Floating Islands, and may have inspired it as well.
  • If the Carrot-Topped Monk operating the Shrink/Enlarge ray is dealt with, Spyro is able to use the machine to shrink down any large enemy monks that block his path to other areas.
  • This is the final homeworld in Spyro the Dragon and the Spyro series to have enemies.
  • In the late demo, Dream Weavers has Stone Hill's music, have a few secret gems, the waterfall is frozen in time, a few enemies make no sound effect and a lot of it, especially the Size Ray, is differently textured. The Ray also works the same way as cannons.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.